Flaming Imp#Grandrom

Hero Grandrom (Flaming Imp). 18 health, 6 team health .
Morning 3 energy, −1
Universal Attack.
Noon 3 energy, +3
Hero Attack, +2 Universal Attack.
Evening 3 energy, +1
Hero Attack, +2 Weapon Attack.
Night 4 energy, +2
Hero Attack, +1 Defense.

Grandrom — Flaming Imp